Blade: Trinity - Deep for the Thinkers, but Luckily Cartoony for Fun
posted December 30, 2008 - 12:51pmThat's the long-and-short of my (Uncle MythMan's) review.
BLADE: TRINITY does pack in a little bit of discussion on 'discerning from the past' (you might call it 'archeology's detective-work'—discovering signs, signals & marks, and proving each clue with the help of all the other clues), but ndash;by packing the discussion between the warning that there's a bad-guy out there and the thrill of the rock`em-sock`em action we know will soon follow–the movie saves us 'thinkers' from the desire to go and -read (since we thinkers know that the millenia-old 'evil' demands research).
The movie throws us into the battle of 'Blade & the Night-Stakers' vs. 'Drake (Dracula) & the Infected (featuring Triple-H).' Hmm ... now that's a Saturday-morning cartoon formula if I ever saw one!
That Saturday-morning cartoon ne comic-book movie is the start of a deeper level of darkness in this 'dark knight'-adventure: 'the authorities' want to catch 'the band of renegade do-gooders' (the Night-Stakers) because they develop WMDs (weapons of merciless detoxification) & and are by necessity unaccountable to the authorities; ye the Night-Stakers want to catch Blade & must stay battle-ready in case The Thirst becomes more-accountable than Blade's humanity.
So the 'dark knight'-story naturally mutates from 'a truly-good character fighting evil while dodging accountability' to 'a team of truly-good characters fighting the evil of a once-truly-good character while both sides dodge accountability.'
"Accountability": That's an error in the world, an error I'll discuss later ... right now, there's some rock`em-sock`em goin` down somewhere!

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